xJawn NHL expected goals

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DET 3 – 4 SEA

Detroit Red Wings at Seattle Kraken

Final / SO · Oct 20, 2026
2026-27 · regular season
The call
SEA 52.9% ✓
expected 2.92–3.10 · SEA won 3–4 in SO
actual xG
2.30–2.79
xG share, predicted → actual
DET 49% → 45%51% → 55% SEA
Today's puzzle Remember Some Guys — name the skater from the shape of his career. Three clues, one guess a day. Play →
On the ice
Adjusts with rink filters

Strength and score are read from DET's side, the same minutes at both ends: PP = DET power play · PK = SEA power play · Leading = DET ahead · ST = each club's own power play.

DET attacks◀ all strengths
SEA attacksall strengths ▶
× goal• on net ◦ missed· blocked hover any attempt for the shooter, its xG and everything the model saw
How to read this map

One rink, both teams: DET attacks the left net, SEA the right. Every attempt is a Gaussian bump of height = its model xG. The controls switch the surface (xG heatmap ↔ vs league) and the markers; vs league compares this game against a typical NHL team-game under the same filter (2026-27 regular season, 283 games), so a 5v5 view is measured against league 5v5.

A strength or score filter is read from DET's side and mirrored for SEA: “DET PP” shows DET's power-play attempts on the left and SEA's shorthanded attempts on the right — the same minutes of the game at both ends. Empty-net attempts are excluded unless you include them. The Player control narrows the map and the rows beneath it to the attempts by either club while one player was on the ice (for a goalie, while he was in net); his own attempts wear a blue ring. vs league switches off while a player is picked — the league baseline is a whole team-game, which one player's slice is not. Hover any attempt for the shooter, the result, its xG, and the inputs behind it: clock, strength, score, shot type, distance, angle, handedness, rush/rebound, what happened just before, and the goalie or the blocker.

What each side produced

all strengths · this game
DET SEA
bars share a scale within each row · the longer bar is the row's leader
Goalson the map
3 3
Expected goals
2.31 2.80
xG%share of xG
45% 55%
High-dangerattempts ≥ 0.20 xG
1 1
Shots on goal
24 27
Attempts
74 54
xG by period · whole game 1st0.3–0.72nd0.5–1.43rd1.4–0.6OT0.1–0.1

The Kraken beat the Red Wings 4–3 in a shootout at home in a game the chances called about even, DET 2.3 to SEA 2.8 in expected goals. The Red Wings power play made 0.9 xG on 18 attempts.

Counts come from the shot table behind the map: empty-net attempts and the shootout are excluded, so the goals here can trail the official final by an empty-netter or the shootout's deciding goal. Same numbers as the post-game cards.

As the game went

all situations · this game
cumulative DET − SEA xG · bands = power plays · lines = goals
1ST2ND3RDOT+0.5−0.5+1−1+1.5−1.5+2−2DET AHEAD ▲SEA AHEAD ▼
How to read this

One line: cumulative DET minus SEA expected goals. Above zero DET is ahead on chances, below zero SEA is. Shaded bands are power plays in the side's colour; vertical lines are goals.

Goals

this game
xG = the chance, before it went in
TeamScorerPeriodTimexG
DETViktor Arvidsson 3rd6:25 0.04
DETLucas Raymond 3rd7:24 PP 0.35
DETAlex DeBrincat 3rd19:43 PP 0.06
SEAMackie Samoskevich 1st6:45 0.03
SEARyker Evans 2nd3:22 PP 0.11
SEABrandon Montour 2nd16:01 0.04
Who

Skaters

all · whole game · this game
on-ice xG for and against, his own attempts, the net
strength
period
sort
How to read this

Every skater: on-ice xG against to the left of zero, for to the right, his own attempts as the solid bar, a hash at the net. The slim track under the name is ice time. The chart opens sorted by net, best first; pick another key to re-order it, and click the same key again to flip it. A name opens the player's page. Pick a period and every bar re-lays for that period alone on the same scale as the whole game, so the three periods add up to it; a skater who did not play in it fades to the bottom.

DET
against for own net ice time
0.50.5111.51.50Viktor ArvidssonF20:49+0.94Alex DeBrincatF23:49+0.75Lucas RaymondF24:08+0.69Axel Sandin-PellikkaD14:35+0.10Dylan LarkinF23:02+0.08Sheldon DriesF8:22+0.07Keegan KolesarF8:51-0.06Moritz SeiderD28:28-0.21Andrew CoppF15:27-0.21Justin FaulkD18:42-0.24Anton JohanssonD12:16-0.25Emmitt FinnieF23:20-0.30Carter MazurF13:07-0.32Michael Brandsegg-NygårdF15:59-0.37Albert JohanssonD13:28-0.39Andreas EnglundD11:26-0.45Michael RasmussenF15:49-0.46Ben ChiarotD19:43-0.48
0.250.250.50.50.750.75110Sheldon DriesF6:50+0.14Axel Sandin-PellikkaD13:17+0.13Keegan KolesarF8:02+0.05Viktor ArvidssonF15:27-0.00Alex DeBrincatF17:07-0.07Anton JohanssonD11:26-0.14Lucas RaymondF16:30-0.14Ben ChiarotD17:56-0.17Albert JohanssonD11:10-0.18Andrew CoppF12:26-0.19Dylan LarkinF13:59-0.19Andreas EnglundD10:06-0.21Emmitt FinnieF17:08-0.27Justin FaulkD15:11-0.28Carter MazurF12:36-0.30Michael RasmussenF12:57-0.31Michael Brandsegg-NygårdF14:22-0.41Moritz SeiderD18:41-0.42
0.250.250.50.50.750.75110Dylan LarkinF2:48+0.86Viktor ArvidssonF2:48+0.86Lucas RaymondF2:48+0.86Alex DeBrincatF2:44+0.82Moritz SeiderD2:44+0.82Emmitt FinnieF1:34+0.26Justin FaulkD1:39+0.04Michael Brandsegg-NygårdF1:37+0.04Andrew CoppF1:35+0.00Michael RasmussenF1:35+0.00Ben ChiarotD0:02+0.00Sheldon DriesF0:01+0.00
0.250.250.50.50.750.750Andrew CoppF1:06-0.02Carter MazurF0:31-0.02Axel Sandin-PellikkaD0:28-0.03Sheldon DriesF1:31-0.08Justin FaulkD1:13-0.08Anton JohanssonD0:50-0.11Keegan KolesarF0:49-0.11Michael RasmussenF1:17-0.14Albert JohanssonD2:18-0.21Andreas EnglundD1:20-0.24Emmitt FinnieF1:19-0.24Ben ChiarotD0:40-0.31Moritz SeiderD2:47-0.54Dylan LarkinF2:06-0.59
SEA
against for own net ice time
0.50.5111.51.50Jared McCannF17:05+1.12Jordan EberleF15:59+1.02Brandon MontourD30:44+0.88Chandler StephensonF20:04+0.63Vince DunnD26:37+0.56Matty BeniersF17:38+0.51Mackie SamoskevichF15:45+0.35Ryker EvansD22:34+0.26Shane WrightF13:17+0.12Berkly CattonF15:07+0.11Kaapo KakkoF12:36+0.11Bobby McMannF17:42+0.04Ryan WintertonF12:43-0.17Ville OttavainenD8:45-0.23Josh MahuraD11:10-0.26Adam LarssonD22:20-0.39Ben MeyersF13:34-0.67Freddy GaudreauF16:01-0.84
0.50.5110Vince DunnD19:06+0.72Jared McCannF12:11+0.65Brandon MontourD21:45+0.49Jordan EberleF11:43+0.43Matty BeniersF11:45+0.42Adam LarssonD18:34+0.34Ryker EvansD18:51+0.29Chandler StephensonF13:43+0.25Mackie SamoskevichF14:56+0.22Shane WrightF10:44+0.04Bobby McMannF14:33+0.02Berkly CattonF11:07-0.02Kaapo KakkoF10:06-0.04Ryan WintertonF11:59-0.10Ben MeyersF11:32-0.13Freddy GaudreauF12:42-0.13Ville OttavainenD8:40-0.23Josh MahuraD11:10-0.26
0.250.250.50.50.750.750Vince DunnD2:58+0.57Jared McCannF2:19+0.55Jordan EberleF2:18+0.55Chandler StephensonF2:18+0.55Brandon MontourD3:18+0.52Bobby McMannF1:21+0.24Berkly CattonF2:33+0.21Kaapo KakkoF2:27+0.21Mackie SamoskevichF0:49+0.13Ryker EvansD0:17+0.11Matty BeniersF1:41+0.08Shane WrightF1:41+0.08
0.250.250.50.50.750.750Ville OttavainenD0:05+0.00Berkly CattonF0:03+0.00Ryan WintertonF0:44-0.06Matty BeniersF2:00-0.07Jared McCannF0:34-0.11Brandon MontourD2:24-0.13Ryker EvansD2:24-0.13Chandler StephensonF1:59-0.17Ben MeyersF1:36-0.54Freddy GaudreauF1:45-0.71Adam LarssonD1:59-0.73Vince DunnD1:59-0.73

Lines & pairs

all · whole game · this game
most-used units · when they played · on-ice xG lines are by strength · 5v5 shown
strength
period
sort
How to read this

The units that actually played together most at the chosen strength — forward lines and defence pairs at 5v5, the whole group on the ice on the power play or the kill — each with when it was on the ice at that strength across the game clock (period and power-play bands behind the strip) and on-ice xG against / for while the whole unit was out, at that strength only. Sorted by time together; pick another key to re-order, and a name opens the player's page. Pick a period and the strip veils the rest of the game while the bars re-lay for that period alone, on the whole game's scale.

DET
on ice power play penalty kill xGA xGF
SEA
on ice power play penalty kill xGA xGF

Matchups

5v5 · this game
every skater against every skater, goalies first · hover a cell
order
DET won the chances SEA won them full colour = a margin of 0.75 xG or more taller = more time together (full height at 12:00) on together, dead even never on together G = goalie: his row or column is each skater against the whole other team
GrubauerStephensonMcMannSamoskevichGaudreauWintertonMeyersEberleMcCannBeniersKakkoWrightCattonMontourEvansLarssonDunnMahuraOttavainenGL1L2L3FD1D2D3DGL1L2L3L4D1D2D3TarasovCoppRasmussenMazurDeBrincatFinnieBrandsegg-NygårdLarkinArvidssonRaymondKolesarDriesChiarotSeiderFaulkSandin-PellikkaEnglundJohanssonJohansson
How to read this

Rows are DET's skaters, columns SEA's, grouped the way they played: forward lines (L1 = the line that played together most), then defence pairs. Each cell covers the five-on-five time those two players shared the ice. Its colour is the club that out-chanced the other in that time — expected goals for minus against — and the stronger the colour, the bigger the margin. Each cell is also raised: the taller the block, the longer the two shared the ice, up to full height at 12:00 of five-on-five time. A grey cell means they met and it came out even; an open, flat one means they never met at five-on-five.

The first row and column are the goalies. A goalie is in net for every five-on-five second, so a skater's cell against the other side's goalie is all of that skater's five-on-five time against that team — the rest of his row or column added up — and the corner where the two goalies meet is the game's five-on-five. Those cells cover far more time than any pair, so they reach full colour sooner and stand at full height, a wall along each edge of the grid. A goalie change adds a second goalie row or column, each covering his own time.

Linemates share the ice, so a line against a line reads as a block. The margin is a total, not a rate: a long matchup has room to build a big gap and a thirty-second one does not — which is what the height is there to show: a tall, strong cell is the game's story; a short, strong one is a moment. Hover (or tap) any cell for the exact time together, the xG each way, attempts and goals. One game — a strong cell is what happened, not what would happen again.

The model

The prediction, scored

🔒 pregame · this game

Before puck drop the engine made SEA a 52.9% favorite, expecting a 2.92–3.10 game — SEA won 3–4, so the call landed. Every number in this section was issued before the game and is never re-graded.

pred. xGactual xG pred. 5v5actual 5v5 pred. STactual PP
DET 2.922.30 2.101.36 0.730.86
SEA 3.102.79 2.121.96 0.800.76

Predicted 5v5 / special-teams portions come from the predicted map's strength splits (one shared scale per team pins the all-strengths total to its expected goals), so they don't sum exactly — the remainder is 4v4, 3v3, and other mixed states. The actual columns are the card's own counts (empty-net attempts excluded); the actual PP column is power-play xG only, the same bucket the predicted map's special-teams view draws.

The pregame score grid

🔒 pregame · this game

The likeliest finals the engine saw before the game, with what actually happened marked — ■ DET · ■ SEA.

Likeliest finals (DET–SEA)probability
3–3 7.1% what happened — regulation ended tied; SEA won in SO
2–2 7.1% tied after regulation — OT/SO decides
2–4 4.2%
4–4 4.0% tied after regulation — OT/SO decides
4–2 3.7%
5.5%4.6%015.8%14.1%122.9%21.6%222.1%22.1%316.2%17.2%49.6%10.8%54.7%5.7%62.0%2.5%71.0%1.4%8+

Scoreline odds are the engine's own grid: each team's goals as a Poisson count, with the fitted adjustment for how often games end tied after regulation (ρ = 0.35), so these odds and the headline win probability come from the same numbers. The OT/SO layer is a separate fitted model and is already inside the headline win probability.

The pregame read

🔒 pregame · this game

The engine made SEA a 52.9% favorite — SEA controls 51.5% of the predicted xG. Of DET's 2.92 expected goals, 2.10 should come at 5v5 and 0.73 on the power play; SEA projects 2.12 at 5v5 and 0.80 on the power play. The logistic challenger put the home side at 51.7%, Elo at 56.2%.

Why SEA 52.9%
win chance× expected goals
finishing +3.8 SEA ×1.07 · DET ×0.99
home ice +3.6 SEA ×1.08 · DET ×1.00
5v5 play −2.4 SEA ×0.97 · DET ×1.02
goaltending −1.5 SEA ×0.97 · DET ×1.00
special teams −1.0 SEA ×0.99 · DET ×1.01
schedule +0.0 SEA ×1.00 · DET ×1.00

Win chance is in points toward SEA (bars right of the line push toward SEA, left toward DET). Each win-chance number is one-at-a-time: that piece reset to league average (neutral ice, a typical night's rest) on both sides and the game re-priced; the pieces interact, so they don't add up to the call. The multipliers are exact: a league-average team on neutral ice, on a typical night's rest, would expect 2.88 goals in this game, and each side's expected goals is that times its column of multipliers. Special teams reads small because the engine's power-play terms fit near zero, not because special teams don't matter.

Where the engine expected the goals

🔒 pregame · this game

The predicted surface, issued before puck drop — not this game's shots (those are the card's map above). DET attacks the left net, SEA the right; each end multiplies where the attacking team generates xG this season by where its opponent concedes it, scaled so each end totals the engine's expected goals. Actual shots lays the game's unblocked attempts on top: × goals, • on net, ◦ missed.

Context

Tale of the tape

season to date

How each team fares on its own, season to date: per-game xG rates with league rank (of 32). Rank 1 is best on every row — orange ranks sit in the top third of the league, gray in the bottom third.

DETSEA
3.10 (11th) Offense
xG for / game
2.60 (28th)
2.96 (16th) Defense
xG against / game
3.09 (19th)
0.86 (7th) Power play
PP xG / game
0.63 (25th)
0.83 (22nd) Penalty kill
PP xG conceded / game
0.71 (13th)

Season-to-date form as of the site's latest build, shown for context — the ratings the engine actually used were its own as-of-game-day state. Replay this matchup in the lab →