xJawn NHL expected goals

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VGK 2 – 3 BOS

Vegas Golden Knights at Boston Bruins

Final / SO · Nov 2, 2026
2026-27 · regular season
The call
VGK 50.0% ✗
expected 2.97–2.99 · BOS won 2–3 in SO
actual xG
2.51–2.64
xG share, predicted → actual
VGK 50% → 49%50% → 51% BOS
Today's puzzle Remember Some Guys — name the skater from the shape of his career. Three clues, one guess a day. Play →
On the ice
Adjusts with rink filters

Strength and score are read from VGK's side, the same minutes at both ends: PP = VGK power play · PK = BOS power play · Leading = VGK ahead · ST = each club's own power play.

VGK attacks◀ all strengths
BOS attacksall strengths ▶
× goal• on net ◦ missed· blocked hover any attempt for the shooter, its xG and everything the model saw
How to read this map

One rink, both teams: VGK attacks the left net, BOS the right. Every attempt is a Gaussian bump of height = its model xG. The controls switch the surface (xG heatmap ↔ vs league) and the markers; vs league compares this game against a typical NHL team-game under the same filter (2026-27 regular season, 283 games), so a 5v5 view is measured against league 5v5.

A strength or score filter is read from VGK's side and mirrored for BOS: “VGK PP” shows VGK's power-play attempts on the left and BOS's shorthanded attempts on the right — the same minutes of the game at both ends. Empty-net attempts are excluded unless you include them. The Player control narrows the map and the rows beneath it to the attempts by either club while one player was on the ice (for a goalie, while he was in net); his own attempts wear a blue ring. vs league switches off while a player is picked — the league baseline is a whole team-game, which one player's slice is not. Hover any attempt for the shooter, the result, its xG, and the inputs behind it: clock, strength, score, shot type, distance, angle, handedness, rush/rebound, what happened just before, and the goalie or the blocker.

What each side produced

all strengths · this game
VGK BOS
bars share a scale within each row · the longer bar is the row's leader
Goalson the map
2 2
Expected goals
2.51 2.64
xG%share of xG
49% 51%
High-dangerattempts ≥ 0.20 xG
1 3
Shots on goal
23 27
Attempts
49 60
xG by period · whole game 1st0.9–1.02nd1.2–0.63rd0.1–0.6OT0.3–0.5

The Bruins beat the Golden Knights 3–2 in a shootout at home in a game the chances called about even, VGK 2.5 to BOS 2.6 in expected goals. The Bruins power play made 1.0 xG on 16 attempts.

Counts come from the shot table behind the map: empty-net attempts and the shootout are excluded, so the goals here can trail the official final by an empty-netter or the shootout's deciding goal. Same numbers as the post-game cards.

As the game went

all situations · this game
cumulative VGK − BOS xG · bands = power plays · lines = goals
1ST2ND3RDOT+0.5−0.5+1−1VGK AHEAD ▲BOS AHEAD ▼
How to read this

One line: cumulative VGK minus BOS expected goals. Above zero VGK is ahead on chances, below zero BOS is. Shaded bands are power plays in the side's colour; vertical lines are goals.

Goals

this game
xG = the chance, before it went in
TeamScorerPeriodTimexG
VGKMark Stone 2nd14:58 PP 0.25
VGKTrevor Connelly 3rd7:23 0.03
BOSJames Hagens 1st7:23 0.21
BOSMorgan Geekie 2nd3:23 PP 0.04
Who

Skaters

all · whole game · this game
on-ice xG for and against, his own attempts, the net
strength
period
sort
How to read this

Every skater: on-ice xG against to the left of zero, for to the right, his own attempts as the solid bar, a hash at the net. The slim track under the name is ice time. The chart opens sorted by net, best first; pick another key to re-order it, and click the same key again to flip it. A name opens the player's page. Pick a period and every bar re-lays for that period alone on the same scale as the whole game, so the three periods add up to it; a skater who did not play in it fades to the bottom.

VGK
against for own net ice time
0.50.5111.51.50Tomas HertlF13:48+0.79Trevor ConnellyF14:17+0.67Braeden BowmanF5:20+0.52Rasmus AnderssonD21:54+0.46Brett HowdenF15:59+0.43Dylan CoghlanD12:06+0.22Noah HanifinD23:44+0.21Mitch MarnerF24:25+0.12Marc GatcombF9:19+0.03William KarlssonF19:26-0.08Ivan BarbashevF15:16-0.14Jonas RondbjergF11:02-0.19Nic DowdF9:43-0.21Mark StoneF21:35-0.28Shea TheodoreD23:46-0.40Jack EichelF24:57-0.46Jeremy LauzonD18:18-0.52Brayden McNabbD21:05-0.54
0.50.5110Tomas HertlF11:37+0.57Noah HanifinD17:49+0.55Braeden BowmanF4:30+0.52Mitch MarnerF15:55+0.47Rasmus AnderssonD16:04+0.42Brett HowdenF11:38+0.36Trevor ConnellyF12:13+0.30William KarlssonF12:04+0.22Dylan CoghlanD12:06+0.22Nic DowdF8:15+0.12Shea TheodoreD17:10+0.09Jonas RondbjergF8:57+0.09Marc GatcombF9:19+0.03Brayden McNabbD16:39-0.00Jeremy LauzonD14:13-0.06Mark StoneF15:07-0.26Jack EichelF17:20-0.27Ivan BarbashevF13:24-0.32
0.250.250.50.50Trevor ConnellyF0:58+0.40Jack EichelF2:14+0.22Mark StoneF2:11+0.22Tomas HertlF2:11+0.22Mitch MarnerF2:11+0.22Brett HowdenF2:04+0.17Shea TheodoreD1:57+0.17Rasmus AnderssonD1:56+0.17Ivan BarbashevF1:52+0.17Braeden BowmanF0:50+0.00William KarlssonF2:16-0.01
0.250.250.50.50.750.750Brett HowdenF1:37-0.04Rasmus AnderssonD2:31-0.14Jack EichelF2:29-0.20Mark StoneF2:41-0.25Jonas RondbjergF2:05-0.28Nic DowdF1:28-0.33Shea TheodoreD2:28-0.39William KarlssonF3:26-0.43Noah HanifinD4:29-0.46Jeremy LauzonD4:05-0.47Mitch MarnerF4:15-0.47Brayden McNabbD4:26-0.54
BOS
against for own net ice time
0.50.5111.51.50Casey MittelstadtF17:53+0.85James HagensF17:27+0.71David PastrnakF21:31+0.69Hampus LindholmD20:35+0.53Charlie McAvoyD25:36+0.49JJ PeterkaF19:24+0.47Elias LindholmF22:07+0.40Pavel ZachaF21:43+0.33Morgan GeekieF16:57+0.13Jonathan AspirotD14:08-0.05Tanner JeannotF9:36-0.19Mark KastelicF9:02-0.20Matthew PoitrasF3:13-0.24Mason LohreiD17:57-0.30Fraser MintenF19:46-0.44William BorgenD18:58-0.76Nikita ZadorovD19:54-0.77Marat KhusnutdinovF15:05-0.88
0.250.250.50.50.750.750Casey MittelstadtF15:41+0.46Elias LindholmF14:27+0.43James HagensF14:31+0.41Hampus LindholmD17:39-0.06William BorgenD16:30-0.11Nikita ZadorovD17:31-0.12David PastrnakF12:51-0.13JJ PeterkaF14:55-0.16Charlie McAvoyD17:39-0.19Matthew PoitrasF3:13-0.24Tanner JeannotF8:20-0.27Pavel ZachaF13:00-0.31Mark KastelicF7:11-0.38Mason LohreiD12:43-0.42Fraser MintenF13:52-0.42Morgan GeekieF10:23-0.48Jonathan AspirotD12:15-0.53Marat KhusnutdinovF11:39-0.54
0.250.250.50.50.750.750Morgan GeekieF6:34+0.61David PastrnakF6:30+0.61Charlie McAvoyD6:12+0.61Pavel ZachaF6:10+0.57Elias LindholmF5:49+0.49JJ PeterkaF2:51+0.43Mason LohreiD2:48+0.39Fraser MintenF2:25+0.39Casey MittelstadtF2:12+0.39James HagensF2:56+0.29Jonathan AspirotD0:15+0.22Hampus LindholmD0:18+0.00
0.250.250.50.50.750.750Hampus LindholmD1:49+0.25Jonathan AspirotD1:38+0.25Mark KastelicF1:47+0.18Tanner JeannotF1:16+0.08Pavel ZachaF1:07+0.00Fraser MintenF1:41-0.27Elias LindholmF0:29-0.38Marat KhusnutdinovF1:54-0.40William BorgenD2:28-0.65Nikita ZadorovD2:23-0.65

Lines & pairs

all · whole game · this game
most-used units · when they played · on-ice xG lines are by strength · 5v5 shown
strength
period
sort
How to read this

The units that actually played together most at the chosen strength — forward lines and defence pairs at 5v5, the whole group on the ice on the power play or the kill — each with when it was on the ice at that strength across the game clock (period and power-play bands behind the strip) and on-ice xG against / for while the whole unit was out, at that strength only. Sorted by time together; pick another key to re-order, and a name opens the player's page. Pick a period and the strip veils the rest of the game while the bars re-lay for that period alone, on the whole game's scale.

VGK
on ice power play penalty kill xGA xGF
BOS
on ice power play penalty kill xGA xGF

Matchups

5v5 · this game
every skater against every skater, goalies first · hover a cell
order
VGK won the chances BOS won them full colour = a margin of 0.75 xG or more taller = more time together (full height at 12:00) on together, dead even never on together G = goalie: his row or column is each skater against the whole other team
SwaymanLindholmMittelstadtHagensPastrnakZachaPeterkaGeekieKhusnutdinovMintenJeannotKastelicPoitrasZadorovBorgenLindholmMcAvoyAspirotLohreiGL1L2L3L4D1D2D3GL1L2L3L4D1D2D3HartStoneBarbashevEichelKarlssonMarnerHowdenDowdRondbjergGatcombHertlBowmanConnellyMcNabbTheodoreAnderssonLauzonHanifinCoghlan
How to read this

Rows are VGK's skaters, columns BOS's, grouped the way they played: forward lines (L1 = the line that played together most), then defence pairs. Each cell covers the five-on-five time those two players shared the ice. Its colour is the club that out-chanced the other in that time — expected goals for minus against — and the stronger the colour, the bigger the margin. Each cell is also raised: the taller the block, the longer the two shared the ice, up to full height at 12:00 of five-on-five time. A grey cell means they met and it came out even; an open, flat one means they never met at five-on-five.

The first row and column are the goalies. A goalie is in net for every five-on-five second, so a skater's cell against the other side's goalie is all of that skater's five-on-five time against that team — the rest of his row or column added up — and the corner where the two goalies meet is the game's five-on-five. Those cells cover far more time than any pair, so they reach full colour sooner and stand at full height, a wall along each edge of the grid. A goalie change adds a second goalie row or column, each covering his own time.

Linemates share the ice, so a line against a line reads as a block. The margin is a total, not a rate: a long matchup has room to build a big gap and a thirty-second one does not — which is what the height is there to show: a tall, strong cell is the game's story; a short, strong one is a moment. Hover (or tap) any cell for the exact time together, the xG each way, attempts and goals. One game — a strong cell is what happened, not what would happen again.

The model

The prediction, scored

🔒 pregame · this game

Before puck drop the engine made VGK a 50.0% favorite, expecting a 2.97–2.99 game — BOS won 2–3, so the call missed. Every number in this section was issued before the game and is never re-graded.

pred. xGactual xG pred. 5v5actual 5v5 pred. STactual PP
VGK 2.972.51 1.961.54 0.710.65
BOS 2.992.64 2.180.94 0.561.00

Predicted 5v5 / special-teams portions come from the predicted map's strength splits (one shared scale per team pins the all-strengths total to its expected goals), so they don't sum exactly — the remainder is 4v4, 3v3, and other mixed states. The actual columns are the card's own counts (empty-net attempts excluded); the actual PP column is power-play xG only, the same bucket the predicted map's special-teams view draws.

The pregame score grid

🔒 pregame · this game

The likeliest finals the engine saw before the game, with what actually happened marked — ■ VGK · ■ BOS.

Likeliest finals (VGK–BOS)probability
2–2 7.2% what happened — regulation ended tied; BOS won in SO
3–3 7.1% tied after regulation — OT/SO decides
2–4 4.0%
4–4 4.0% tied after regulation — OT/SO decides
4–2 3.9%
5.2%5.1%015.3%15.1%122.5%22.4%222.2%22.2%316.5%16.6%49.9%10.1%55.0%5.1%62.1%2.2%71.1%1.2%8+

Scoreline odds are the engine's own grid: each team's goals as a Poisson count, with the fitted adjustment for how often games end tied after regulation (ρ = 0.35), so these odds and the headline win probability come from the same numbers. The OT/SO layer is a separate fitted model and is already inside the headline win probability.

The pregame read

🔒 pregame · this game

The engine made VGK a 50.0% favorite — BOS controls 50.2% of the predicted xG. Of VGK's 2.97 expected goals, 1.96 should come at 5v5 and 0.71 on the power play; BOS projects 2.18 at 5v5 and 0.56 on the power play. The logistic challenger put the home side at 48.1%, Elo at 56.2%.

Why VGK 50.0%
win chance× expected goals
5v5 play +8.9 VGK ×1.05 · BOS ×0.88
goaltending −3.8 VGK ×0.93 · BOS ×1.01
home ice −3.5 VGK ×1.00 · BOS ×1.08
finishing −2.2 VGK ×1.03 · BOS ×1.09
schedule +0.9 VGK ×1.01 · BOS ×0.99
special teams +0.3 VGK ×1.01 · BOS ×1.00

Win chance is in points toward VGK (bars right of the line push toward VGK, left toward BOS). Each win-chance number is one-at-a-time: that piece reset to league average (neutral ice, a typical night's rest) on both sides and the game re-priced; the pieces interact, so they don't add up to the call. The multipliers are exact: a league-average team on neutral ice, on a typical night's rest, would expect 2.91 goals in this game, and each side's expected goals is that times its column of multipliers. Special teams reads small because the engine's power-play terms fit near zero, not because special teams don't matter.

Where the engine expected the goals

🔒 pregame · this game

The predicted surface, issued before puck drop — not this game's shots (those are the card's map above). VGK attacks the left net, BOS the right; each end multiplies where the attacking team generates xG this season by where its opponent concedes it, scaled so each end totals the engine's expected goals. Actual shots lays the game's unblocked attempts on top: × goals, • on net, ◦ missed.

Context

Tale of the tape

season to date

How each team fares on its own, season to date: per-game xG rates with league rank (of 32). Rank 1 is best on every row — orange ranks sit in the top third of the league, gray in the bottom third.

VGKBOS
3.09 (12th) Offense
xG for / game
3.01 (15th)
2.58 (5th) Defense
xG against / game
2.93 (15th)
0.76 (16th) Power play
PP xG / game
0.63 (26th)
0.50 (2nd) Penalty kill
PP xG conceded / game
0.70 (12th)

Season-to-date form as of the site's latest build, shown for context — the ratings the engine actually used were its own as-of-game-day state. Replay this matchup in the lab →