xJawn NHL expected goals

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Final · Nov 7, 2026
2026-27 · regular season
The call
CAR 78.2% ✓
expected 2.24–4.12 · CAR won 2–9
actual xG
1.67–4.56
xG share, predicted → actual
CHI 35% → 27%65% → 73% CAR
Today's puzzle Remember Some Guys — name the skater from the shape of his career. Three clues, one guess a day. Play →
On the ice
Adjusts with rink filters

Strength and score are read from CHI's side, the same minutes at both ends: PP = CHI power play · PK = CAR power play · Leading = CHI ahead · ST = each club's own power play.

CHI attacks◀ all strengths
CAR attacksall strengths ▶
× goal• on net ◦ missed· blocked hover any attempt for the shooter, its xG and everything the model saw
How to read this map

One rink, both teams: CHI attacks the left net, CAR the right. Every attempt is a Gaussian bump of height = its model xG. The controls switch the surface (xG heatmap ↔ vs league) and the markers; vs league compares this game against a typical NHL team-game under the same filter (2026-27 regular season, 283 games), so a 5v5 view is measured against league 5v5.

A strength or score filter is read from CHI's side and mirrored for CAR: “CHI PP” shows CHI's power-play attempts on the left and CAR's shorthanded attempts on the right — the same minutes of the game at both ends. Empty-net attempts are excluded unless you include them. The Player control narrows the map and the rows beneath it to the attempts by either club while one player was on the ice (for a goalie, while he was in net); his own attempts wear a blue ring. vs league switches off while a player is picked — the league baseline is a whole team-game, which one player's slice is not. Hover any attempt for the shooter, the result, its xG, and the inputs behind it: clock, strength, score, shot type, distance, angle, handedness, rush/rebound, what happened just before, and the goalie or the blocker.

What each side produced

all strengths · this game
CHI CAR
bars share a scale within each row · the longer bar is the row's leader
Goalson the map
2 9
Expected goals
1.67 4.56
xG%share of xG
27% 73%
High-dangerattempts ≥ 0.20 xG
1 5
Shots on goal
20 33
Attempts
41 58
xG by period · whole game 1st0.5–1.92nd0.1–0.93rd1.1–1.8

The Hurricanes beat the Blackhawks 9–2 at home, and the chances agreed: CAR out-created CHI 4.6–1.7 in expected goals. CAR scored 9 on 4.6 expected.

Counts come from the shot table behind the map: empty-net attempts and the shootout are excluded, so the goals here can trail the official final by an empty-netter or the shootout's deciding goal. Same numbers as the post-game cards.

As the game went

all situations · this game
cumulative CHI − CAR xG · bands = power plays · lines = goals
1ST2ND3RD+1−1+2−2+3−3CHI AHEAD ▲CAR AHEAD ▼
How to read this

One line: cumulative CHI minus CAR expected goals. Above zero CHI is ahead on chances, below zero CAR is. Shaded bands are power plays in the side's colour; vertical lines are goals.

Goals

this game
xG = the chance, before it went in
TeamScorerPeriodTimexG
CHIRoman Kantserov 3rd5:56 0.19
CHIConnor Bedard 3rd13:41 0.22
CARSeth Jarvis 1st1:34 0.12
CARJackson Blake 1st3:21 0.11
CARJordan Martinook 1st10:54 0.13
CARJordan Martinook 1st19:27 0.40
CARAndrei Svechnikov 2nd4:43 0.06
CARSebastian Aho 2nd10:36 0.18
CARAlexander Nikishin 2nd18:06 0.02
CARShayne Gostisbehere 3rd16:18 0.04
CARAndrei Svechnikov 3rd19:47 0.15
Who

Skaters

all · whole game · this game
on-ice xG for and against, his own attempts, the net
strength
period
sort
How to read this

Every skater: on-ice xG against to the left of zero, for to the right, his own attempts as the solid bar, a hash at the net. The slim track under the name is ice time. The chart opens sorted by net, best first; pick another key to re-order it, and click the same key again to flip it. A name opens the player's page. Pick a period and every bar re-lays for that period alone on the same scale as the whole game, so the three periods add up to it; a skater who did not play in it fades to the bottom.

CHI
against for own net ice time
0.50.5111.51.5220Dillon BoucherF9:27-0.25Kevin KorchinskiD16:12-0.26Jordan GreenwayF10:29-0.40Tyler BertuzziF17:30-0.51Connor BedardF17:22-0.56Roman KantserovF16:55-0.57Cole SmithF12:29-0.58Oliver MooreF13:35-0.69Artyom LevshunovD18:46-0.72Frank NazarF16:04-0.79Anton FrondellF15:16-0.80Alex VlasicD21:23-0.81Ian ColeD21:38-0.85Teuvo TeravainenF16:24-1.00Ryan DonatoF14:52-1.07Ryan GreeneF17:31-1.17Sam RinzelD21:23-1.50Wyatt KaiserD20:44-1.63
0.50.5111.51.5220Jordan GreenwayF9:44-0.23Dillon BoucherF9:27-0.25Kevin KorchinskiD16:12-0.26Tyler BertuzziF17:30-0.51Artyom LevshunovD17:48-0.55Connor BedardF17:22-0.56Roman KantserovF16:55-0.57Cole SmithF11:59-0.58Anton FrondellF14:21-0.63Oliver MooreF13:35-0.69Alex VlasicD20:21-0.71Ian ColeD20:33-0.75Frank NazarF16:04-0.79Teuvo TeravainenF15:39-0.90Ryan DonatoF14:52-1.07Ryan GreeneF16:28-1.07Wyatt KaiserD19:47-1.46Sam RinzelD21:23-1.50

No power play time for CHI in this game.

0.250.250Cole SmithF0:30+0.00Ian ColeD1:05-0.10Ryan GreeneF1:03-0.10Alex VlasicD1:02-0.10Teuvo TeravainenF0:45-0.10Artyom LevshunovD0:58-0.17Wyatt KaiserD0:57-0.17Anton FrondellF0:55-0.17Jordan GreenwayF0:45-0.17
CAR
against for own net ice time
0.50.5111.51.5222.52.5330K'Andre MillerD21:52+2.32Sean WalkerD19:54+2.32Taylor HallF16:13+1.62Jesperi KotkaniemiF14:25+1.18Jordan MartinookF14:25+1.08Seth JarvisF14:06+1.07Mark JankowskiF14:50+0.98Andrei SvechnikovF15:43+0.76Eric RobinsonF16:45+0.73William CarrierF9:25+0.62Alexander NikishinD20:21+0.57Shayne GostisbehereD20:33+0.57Sebastian AhoF14:54+0.49Jackson BlakeF17:35+0.42Logan StankovenF15:50+0.24Jalen ChatfieldD17:57-0.00Jaccob SlavinD19:29-0.01Nikolaj EhlersF15:43-0.53
0.50.5111.51.5222.52.50K'Andre MillerD21:08+2.15Sean WalkerD19:15+2.15Taylor HallF16:13+1.62Seth JarvisF14:06+1.07Jordan MartinookF13:10+0.99Mark JankowskiF14:50+0.98Jesperi KotkaniemiF12:25+0.92Andrei SvechnikovF15:43+0.76Eric RobinsonF15:41+0.63William CarrierF9:25+0.62Sebastian AhoF14:54+0.49Alexander NikishinD19:05+0.47Shayne GostisbehereD19:12+0.47Jackson BlakeF16:50+0.25Logan StankovenF15:50+0.24Jalen ChatfieldD17:57-0.00Jaccob SlavinD19:29-0.01Nikolaj EhlersF14:47-0.70
0.250.250.50.50Jesperi KotkaniemiF2:00+0.27Nikolaj EhlersF0:56+0.17Jackson BlakeF0:45+0.17K'Andre MillerD0:44+0.17Sean WalkerD0:39+0.17Shayne GostisbehereD1:21+0.10Alexander NikishinD1:16+0.10Jordan MartinookF1:15+0.10Eric RobinsonF1:04+0.10

No penalty kill time for CAR in this game.

Lines & pairs

all · whole game · this game
most-used units · when they played · on-ice xG lines are by strength · 5v5 shown
strength
period
sort
How to read this

The units that actually played together most at the chosen strength — forward lines and defence pairs at 5v5, the whole group on the ice on the power play or the kill — each with when it was on the ice at that strength across the game clock (period and power-play bands behind the strip) and on-ice xG against / for while the whole unit was out, at that strength only. Sorted by time together; pick another key to re-order, and a name opens the player's page. Pick a period and the strip veils the rest of the game while the bars re-lay for that period alone, on the whole game's scale.

CHI
on ice power play penalty kill xGA xGF
CAR
on ice power play penalty kill xGA xGF

Matchups

5v5 · this game
every skater against every skater, goalies first · hover a cell
order
CHI won the chances CAR won them full colour = a margin of 0.75 xG or more taller = more time together (full height at 12:00) on together, dead even never on together G = goalie: his row or column is each skater against the whole other team
KochetkovEhlersStankovenBlakeHallJankowskiJarvisMartinookRobinsonKotkaniemiCarrierAhoSvechnikovWalkerMillerGostisbehereNikishinSlavinChatfieldGL1L2L3L4D1D2D3GL1L2L3L4D1D2D3KnightSoderblomBertuzziBedardKantserovTeravainenDonatoGreeneNazarMooreFrondellGreenwaySmithBoucherColeKorchinskiVlasicRinzelKaiserLevshunov
How to read this

Rows are CHI's skaters, columns CAR's, grouped the way they played: forward lines (L1 = the line that played together most), then defence pairs. Each cell covers the five-on-five time those two players shared the ice. Its colour is the club that out-chanced the other in that time — expected goals for minus against — and the stronger the colour, the bigger the margin. Each cell is also raised: the taller the block, the longer the two shared the ice, up to full height at 12:00 of five-on-five time. A grey cell means they met and it came out even; an open, flat one means they never met at five-on-five.

The first row and column are the goalies. A goalie is in net for every five-on-five second, so a skater's cell against the other side's goalie is all of that skater's five-on-five time against that team — the rest of his row or column added up — and the corner where the two goalies meet is the game's five-on-five. Those cells cover far more time than any pair, so they reach full colour sooner and stand at full height, a wall along each edge of the grid. A goalie change adds a second goalie row or column, each covering his own time.

Linemates share the ice, so a line against a line reads as a block. The margin is a total, not a rate: a long matchup has room to build a big gap and a thirty-second one does not — which is what the height is there to show: a tall, strong cell is the game's story; a short, strong one is a moment. Hover (or tap) any cell for the exact time together, the xG each way, attempts and goals. One game — a strong cell is what happened, not what would happen again.

The model

The prediction, scored

🔒 pregame · this game

Before puck drop the engine made CAR a 78.2% favorite, expecting a 2.24–4.12 game — CAR won 2–9, so the call landed. Every number in this section was issued before the game and is never re-graded.

pred. xGactual xG pred. 5v5actual 5v5 pred. STactual PP
CHI 2.241.67 1.611.67 0.490.00
CAR 4.124.56 3.024.29 0.860.27

Predicted 5v5 / special-teams portions come from the predicted map's strength splits (one shared scale per team pins the all-strengths total to its expected goals), so they don't sum exactly — the remainder is 4v4, 3v3, and other mixed states. The actual columns are the card's own counts (empty-net attempts excluded); the actual PP column is power-play xG only, the same bucket the predicted map's special-teams view draws.

The pregame score grid

🔒 pregame · this game

The likeliest finals the engine saw before the game, with what actually happened marked — ■ CHI · ■ CAR.

Likeliest finals (CHI–CAR)probability
2–4 5.4%
3–3 5.3% tied after regulation — OT/SO decides
2–2 5.2% tied after regulation — OT/SO decides
1–4 4.9%
1–3 4.7%
2–9 0.4% what happened
10.9%1.6%024.1%6.7%126.7%13.6%219.7%18.6%311.0%19.4%44.9%16.3%51.9%11.4%60.6%6.7%70.2%5.7%8+

Scoreline odds are the engine's own grid: each team's goals as a Poisson count, with the fitted adjustment for how often games end tied after regulation (ρ = 0.35), so these odds and the headline win probability come from the same numbers. The OT/SO layer is a separate fitted model and is already inside the headline win probability.

The pregame read

🔒 pregame · this game

The engine made CAR a 78.2% favorite — CAR controls 64.8% of the predicted xG. Of CHI's 2.24 expected goals, 1.61 should come at 5v5 and 0.49 on the power play; CAR projects 3.02 at 5v5 and 0.86 on the power play. The logistic challenger put the home side at 81.3%, Elo at 78.5%.

Why CAR 78.2%
win chance× expected goals
5v5 play +20.0 CAR ×1.30 · CHI ×0.84
home ice +3.2 CAR ×1.08 · CHI ×1.00
goaltending +1.9 CAR ×1.01 · CHI ×0.96
finishing +0.8 CAR ×1.01 · CHI ×0.98
special teams +0.5 CAR ×1.00 · CHI ×0.99
schedule −0.1 CAR ×0.99 · CHI ×0.99

Win chance is in points toward CAR (bars right of the line push toward CAR, left toward CHI). Each win-chance number is one-at-a-time: that piece reset to league average (neutral ice, a typical night's rest) on both sides and the game re-priced; the pieces interact, so they don't add up to the call. The multipliers are exact: a league-average team on neutral ice, on a typical night's rest, would expect 2.91 goals in this game, and each side's expected goals is that times its column of multipliers. Special teams reads small because the engine's power-play terms fit near zero, not because special teams don't matter.

Where the engine expected the goals

🔒 pregame · this game

The predicted surface, issued before puck drop — not this game's shots (those are the card's map above). CHI attacks the left net, CAR the right; each end multiplies where the attacking team generates xG this season by where its opponent concedes it, scaled so each end totals the engine's expected goals. Actual shots lays the game's unblocked attempts on top: × goals, • on net, ◦ missed.

Context

Tale of the tape

season to date

How each team fares on its own, season to date: per-game xG rates with league rank (of 32). Rank 1 is best on every row — orange ranks sit in the top third of the league, gray in the bottom third.

CHICAR
2.26 (32nd) Offense
xG for / game
3.63 (1st)
3.37 (30th) Defense
xG against / game
2.41 (2nd)
0.49 (31st) Power play
PP xG / game
0.86 (10th)
0.67 (10th) Penalty kill
PP xG conceded / game
0.58 (4th)

Season-to-date form as of the site's latest build, shown for context — the ratings the engine actually used were its own as-of-game-day state. Replay this matchup in the lab →